controller: Wait for switch to disconnect connection

If a sender closes a socket immediately after sending some data, a
receiver can fail to receive full data from the sender.

This patch fixes to shutdown a socket with "SHUT_WR" (disallows further
sends only) and enables "Datapath" to wait for a switch to disconnect
the connection.

Signed-off-by: IWASE Yusuke <iwase.yusuke0@gmail.com>
Signed-off-by: FUJITA Tomonori <fujita.tomonori@lab.ntt.co.jp>
This commit is contained in:
IWASE Yusuke 2018-03-06 15:52:21 +09:00 committed by FUJITA Tomonori
parent 7a40d5c2f3
commit afbc80352c
1 changed files with 18 additions and 10 deletions

View File

@ -27,7 +27,7 @@ import logging
import random
from socket import IPPROTO_TCP
from socket import TCP_NODELAY
from socket import SHUT_RDWR
from socket import SHUT_WR
from socket import timeout as SocketTimeout
import ssl
@ -196,12 +196,10 @@ def _deactivate(method):
method(self)
finally:
try:
self.socket.shutdown(SHUT_RDWR)
except (EOFError, IOError):
self.socket.close()
except IOError:
pass
if not self.is_active:
self.socket.close()
return deactivate
@ -279,14 +277,24 @@ class Datapath(ofproto_protocol.ProtocolDesc):
self._ports = None
self.flow_format = ofproto_v1_0.NXFF_OPENFLOW10
self.ofp_brick = ryu.base.app_manager.lookup_service_brick('ofp_event')
self.state = None # for pylint
self.set_state(HANDSHAKE_DISPATCHER)
@_deactivate
def _close_write(self):
# Note: Close only further sends in order to wait for the switch to
# disconnect this connection.
try:
self.socket.shutdown(SHUT_WR)
except (EOFError, IOError):
pass
def close(self):
if self.state != DEAD_DISPATCHER:
self.set_state(DEAD_DISPATCHER)
self.set_state(DEAD_DISPATCHER)
self._close_write()
def set_state(self, state):
if self.state == state:
return
self.state = state
ev = ofp_event.EventOFPStateChange(self)
ev.state = state
@ -386,8 +394,8 @@ class Datapath(ofproto_protocol.ProtocolDesc):
self._send_q_sem.release()
except hub.QueueEmpty:
pass
# Finally, ensure the _recv_loop terminates.
self.close()
# Finally, disallow further sends.
self._close_write()
def send(self, buf, close_socket=False):
msg_enqueued = False