Add fallback value for devicePixelRatio

In IE 10 for example, devicePixelRatio doesn't exist which caused the
code to fail by setting the thresholds to zero.
This commit is contained in:
samhed 2016-05-12 16:43:19 +02:00
parent fed76b2493
commit 95376a723f
2 changed files with 4 additions and 3 deletions

View File

@ -212,7 +212,7 @@ var Keyboard, Mouse;
// Touch device
// When two touches occur within 500 ms of each other and are
// closer than 20 pixels together a double click is triggered.
// close enough together a double click is triggered.
if (down == 1) {
if (this._doubleClickTimer === null) {
this._lastTouchPos = pos;
@ -229,7 +229,8 @@ var Keyboard, Mouse;
// The goal is to trigger on a certain physical width, the
// devicePixelRatio brings us a bit closer but is not optimal.
if (d < 20 * window.devicePixelRatio) {
var threshold = 20 * (window.devicePixelRatio || 1);
if (d < threshold) {
pos = this._lastTouchPos;
}
}

View File

@ -617,7 +617,7 @@ var RFB;
// The goal is to trigger on a certain physical width, the
// devicePixelRatio brings us a bit closer but is not optimal.
var dragThreshold = 10 * window.devicePixelRatio;
var dragThreshold = 10 * (window.devicePixelRatio || 1);
if (this._viewportHasMoved || (Math.abs(deltaX) > dragThreshold ||
Math.abs(deltaY) > dragThreshold)) {