Use play.status instead of play.completed
Change-Id: Ieb43efe90673c1e3047ebfc112a54a599d6e4c77 Depends-On: https://review.openstack.org/618015
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@ -171,7 +171,9 @@ class CallbackModule(CallbackBase):
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self._load_files(play._loader._FILE_CACHE.keys())
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# Create the play
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self.play = self.client.post("/api/v1/plays", name=play.name, uuid=play._uuid, playbook=self.playbook["id"])
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self.play = self.client.post(
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"/api/v1/plays", name=play.name, status="running", uuid=play._uuid, playbook=self.playbook["id"]
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)
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# Record all the hosts involved in the play
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self._load_hosts(play._variable_manager._inventory._restriction)
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@ -246,7 +248,7 @@ class CallbackModule(CallbackBase):
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def _end_play(self):
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if self.play is not None:
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self.client.patch(
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"/api/v1/plays/%s" % self.play["id"], completed=True, ended=datetime.datetime.now().isoformat()
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"/api/v1/plays/%s" % self.play["id"], status="completed", ended=datetime.datetime.now().isoformat()
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)
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self.play = None
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